Version A1.0.4
The Eternal Dungeon » Devlog
Version A1.0.4
- Fixed Relations not correctly saving
- Added a system to generate relation data on older worlds to prevent nullerror crashes
- Added graveyards
- Contain 2 new flowers
- Contains tombstones
- Contains Mausolea with traps and loot
- Added Living statues and Gargoyles
- found in graveyards
- tough enemies, with good rewards
- Added a new kind of dungeon room generation
- Added a search button, which guarantees you will find all hidden traps/doors around you
- Added a wait button, which will make you skip a turn.
- Added Iron up to Agamanite chests, allowing for up to 128 storage slots
- Added carpets
- (Cannot be crafted yet. Carpets will be craftable when floor tile creation is made possible. Until then, carpets can only be found naturally generated
- Has torn variants
- Added weapon racks
- 5 storage capacity
- Mainly intended as decorative
- Added Testing Dummies
- Can be attacked to test weapons
- Mainly intended as decorative
- Mainly intended as decorative
- Mobs now smoothly slide to the next tile when moving, instead of warping instantly
- Mobs and the player will now do a slight lunge forward when attacking
- Added sleeping bags
- Allows the player to quickly skip turns
- Sleeping is nota requirement (you don't get tired), instead it is intended to allow the player to skip turns quickly
- Added 2 bosses:
- Tier 0 bandit
- Tier 2 demon
Files
The Eternal Dungeon.exe 5.2 MB
Jul 31, 2021
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The Eternal Dungeon
The Eternal Dungeon is a procedurally generated dungeon crawl experience, with randomized loot, locations and enemies!
Status | In development |
Author | vKessel |
Genre | Survival |
Tags | building, Crafting, grind, Procedural Generation, Top Down Adventure |
More posts
- Version A2.0.0Aug 27, 2021
- Version A1.0.5Aug 03, 2021
- Version A1.0.3Jul 23, 2021
- Version A1.0.2Jul 22, 2021
- Farming and cooking foodJul 17, 2021
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